21437 Results |
Creature — Bird Soldier | CMC: 5 | Mana Cost: | Power: 3 | Toughness: 3
Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
The defenders watched in terror as the flying V split apart into a bristling battle formation.
Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
Creature — Devil | CMC: 3 | Mana Cost: | Power: 3 | Toughness: 2
As long as it's your turn, Spiteful Prankster has first strike.
Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker.
The devil appreciated the irony of using doves for ammunition. The townsfolk, not so much.
As long as it's your turn, Spiteful Prankster has first strike.
Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker.
Creature — Spirit Pirate | CMC: 1 | Mana Cost: | Power: 1 | Toughness: 1
Flash
Flying
}}: Draw a card.
"Any ship that sails on these mean seas for long is bound to pick up a ghost or two."—Admiral Beckett Brass
Flash
Flying
}}: Draw a card.
Legendary Creature — Minotaur Warrior | CMC: 5 | Mana Cost: | Power: 4 | Toughness: 4
Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
}}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. <i>(} can be paid with either } or }.)</i>
Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
}}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. <i>(} can be paid with either } or }.)</i>
Creature — Sphinx | CMC: 7 | Mana Cost: | Power: 5 | Toughness: 5
Flying
When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.
Flying
When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.
Sorcery | CMC: 4 | Mana Cost:
Create four 1/1 white Dog creature tokens.
They charge into battle and out for their morning walk with the same exuberance.
Create four 1/1 white Dog creature tokens.
Creature — Dinosaur | CMC: 7 | Mana Cost: | Power: 7 | Toughness: 7
Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.
Not even the tallest tree stands a chance against the underside of a dinosaur's foot.
Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.
Creature — Elemental | CMC: 5 | Mana Cost: | Power: 5 | Toughness: 4
: Pyroclastic Elemental deals 1 damage to target player.
"Whoever thought of making mobile volcanoes was a genius."—Chandra Nalaar
: Pyroclastic Elemental deals 1 damage to target player.
Legendary Creature — Sphinx | CMC: 6 | Mana Cost: | Power: 5 | Toughness: 5
Flying
If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper.
}}}, Discard three cards with different names: Draw five cards.
Flying
If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper.
}}}, Discard three cards with different names: Draw five cards.
Creature — Octopus | CMC: 4 | Mana Cost: | Power: 3 | Toughness: 3
When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
In every swirl of the tide, it sees the awakening of things yet to come.
When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Creature — Vampire Rogue | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 1
Flying
When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
A living pulse is an irresistible temptation.
Flying
When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
Legendary Creature — Human Warrior | CMC: 4 | Mana Cost: | Power: 3 | Toughness: 3
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay }}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. <i>(} can be paid with either } or }.)</i>
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay }}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. <i>(} can be paid with either } or }.)</i>
Legendary Creature — Goblin Noble | CMC: 6 | Mana Cost: | Power: 4 | Toughness: 4
When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Creature — Elemental Shaman | CMC: 4 | Mana Cost: | Power: 3 | Toughness: 2
When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
Not all storms come from the sky.
When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
Artifact Creature — Golem | CMC: 1 | Mana Cost: | Power: 0 | Toughness: 3
, , Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
"That's the third time this month it's exploded on site. Maybe we should switch to something a little less defective."—Kerrin, archaeologist
, , Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
Creature — Minotaur Shaman | CMC: 2 | Mana Cost: | Power: 2 | Toughness: 1
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
"The gods don't speak to mortals with gentle entreaties. They speak with thunder and fury."
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Phoenix | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 2
Flying, haste
Lightning Phoenix can't block.
At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay }. If you do, return Lightning Phoenix from your graveyard to the battlefield.
Flying, haste
Lightning Phoenix can't block.
At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay }. If you do, return Lightning Phoenix from your graveyard to the battlefield.
Legendary Creature — Azra Warlock | CMC: 4 | Mana Cost: | Power: 4 | Toughness: 3
Menace
Whenever you sacrifice a creature, you may pay }. If you do, draw a card. <i>(} can be paid with either } or }.)</i>
}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.
Menace
Whenever you sacrifice a creature, you may pay }. If you do, draw a card. <i>(} can be paid with either } or }.)</i>
}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.
Creature — Treefolk Soldier | CMC: 3 | Mana Cost: | Power: * | Toughness: 5
Ironroot Warlord's power is equal to the number of creatures you control.
}}}: Create a 1/1 white Soldier creature token.
"Alone, it's a fortification. At the head of its troops, it's a battering ram."—Skerk Hobnett, wilderness guide
Ironroot Warlord's power is equal to the number of creatures you control.
}}}: Create a 1/1 white Soldier creature token.
Legendary Creature — Djinn | CMC: 5 | Mana Cost: | Power: 4 | Toughness: 4
Flying
}}: Attacking creatures with flying get +1/+1 until end of turn. <i>(} can be paid with either } or }.)</i>
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
Flying
}}: Attacking creatures with flying get +1/+1 until end of turn. <i>(} can be paid with either } or }.)</i>
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
Sorcery | CMC: 6 | Mana Cost:
Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
"Nice army you had there."
Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
Creature — Human Spellshaper | CMC: 3 | Mana Cost: | Power: 1 | Toughness: 1
, , Discard a card: Create two 1/1 white Citizen creature tokens.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.
, , Discard a card: Create two 1/1 white Citizen creature tokens.
Legendary Creature — Unicorn | CMC: 4 | Mana Cost: | Power: 4 | Toughness: 4
}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature enters the battlefield under your control, you may pay }. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. <i>(} can be paid with either } or }.)</i>
}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature enters the battlefield under your control, you may pay }. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. <i>(} can be paid with either } or }.)</i>
Creature — Human Pirate | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 2
When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other Pirates you control get +1/+1.
"Lungs full of sea air and a hold full of loot. Ah, what a life!"
When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other Pirates you control get +1/+1.
Creature — Devil | CMC: 2 | Mana Cost: | Power: 4 | Toughness: 3
Chained Brute doesn't untap during your untap step.
, Sacrifice another creature: Untap Chained Brute. Activate only during your turn.
A momentary lapse is all it needs to break free.
Chained Brute doesn't untap during your untap step.
, Sacrifice another creature: Untap Chained Brute. Activate only during your turn.
Legendary Creature — Human Advisor | CMC: 3 | Mana Cost: | Power: 1 | Toughness: 4
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
". . . and furthermore . . ."
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Unicorn | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 3
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
A ray of hope in the darkest night.
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
Enchantment | CMC: 3 | Mana Cost:
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
"Is it the water? The stars? Whatever it is, something incredible is happening here."
—Eris, zoologist, journal entry
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment | CMC: 5 | Mana Cost:
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Creature — Faerie | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 2
Flying
Other creatures you control with flying get +0/+1.
}: Other creatures you control with flying get +1/+0 until end of turn.
"By thorn and by stone, we will fight to see the day when beauty returns to this world."
Flying
Other creatures you control with flying get +0/+1.
}: Other creatures you control with flying get +1/+0 until end of turn.
Creature — Human Wizard | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 3
When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
"Just as a broken relic can be mended, a shattered history can be made whole."
When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
Creature — Elf Shaman | CMC: 1 | Mana Cost: | Power: 1 | Toughness: 1
Allosaurus Shepherd can't be countered.
Green spells you control can't be countered.
}}}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Allosaurus Shepherd can't be countered.
Green spells you control can't be countered.
}}}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Sorcery | CMC: 3 | Mana Cost:
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
"Oh, you must be mistaken. Hawks are solitary hunters, you see."
—Bunder Diedreck, ornithologist
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Enchantment — Aura | CMC: 3 | Mana Cost:
Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Instant | CMC: 6 | Mana Cost:
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener.
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
Creature — Sphinx | CMC: 6 | Mana Cost: | Power: 5 | Toughness: 5
Flying
When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
"I would be a fool if I taught you everything I know."
Flying
When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
Creature — Zombie | CMC: 7 | Mana Cost: | Power: 5 | Toughness: 5
Menace
When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
Menace
When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
Creature — Angel | CMC: 5 | Mana Cost: | Power: 3 | Toughness: 4
Flying, lifelink
When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
Flying, lifelink
When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
Creature — Cat Beast | CMC: 7 | Mana Cost: | Power: 5 | Toughness: 5
Vigilance
When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Once the felidar has marked you as prey, there's no point in running.
Vigilance
When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Creature — Goblin Mutant | CMC: 6 | Mana Cost: | Power: 5 | Toughness: 4
When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
}}, }: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
}}, }: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
Creature — Devil | CMC: 6 | Mana Cost: | Power: 5 | Toughness: 5
First strike
If a source would deal damage to an opponent, it deals double that damage to that player instead.
Half the size, double the mayhem.
First strike
If a source would deal damage to an opponent, it deals double that damage to that player instead.
Creature — Giant Druid | CMC: 6 | Mana Cost: | Power: 6 | Toughness: 6
Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
"Come, my wild children. Let's give the interlopers a woodland welcome."
Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
Creature — Zombie Wizard | CMC: 6 | Mana Cost: | Power: 5 | Toughness: 5
Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.
"We share a common enemy. Does that not make us friends?"
Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.
Creature — Elemental Avatar | CMC: 6 | Mana Cost: | Power: 4 | Toughness: 4
This spell costs less to cast for each opponent you have.
Trample
When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
This spell costs less to cast for each opponent you have.
Trample
When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
Creature — Goblin | CMC: 5 | Mana Cost: | Power: 2 | Toughness: 2
When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
With a commando around, somebody's gonna get hurt.
When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
Sorcery | CMC: 3 | Mana Cost:
Draw four cards. You lose half your life, rounded up.
Draw four cards. You lose half your life, rounded up.
Creature — Boar | CMC: 2 | Mana Cost: | Power: 1 | Toughness: 1
When Brindle Shoat dies, create a 3/3 green Boar creature token.
Hunters lure the stripling boar into the open, hoping to trap greater prey.
When Brindle Shoat dies, create a 3/3 green Boar creature token.
Sorcery | CMC: 1 | Mana Cost:
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery | CMC: 2 | Mana Cost:
Starting intensity 3
Static Discharge deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named Static Discharge by 1.
Starting intensity 3
Static Discharge deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named Static Discharge by 1.
Instant | CMC: 2 | Mana Cost:
Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.