21437 Results |
Enchantment | CMC: 3 | Mana Cost:
Artifact creatures you control get +2/+2.
"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."—Ghalma the Shaper
Artifact creatures you control get +2/+2.
Instant | CMC: 2 | Mana Cost:
Target creature gets +2/+2 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target creature gets +2/+2 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact - Equipment | CMC: 2 | Mana Cost:
Equipped creature gets +1/+2.
Equip }
Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.
Equipped creature gets +1/+2.
Equip }
Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.
Artifact — Equipment | CMC: 3 | Mana Cost:
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
Equip }
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
Equip }
Artifact — Equipment | CMC: 3 | Mana Cost:
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip }
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip }
Artifact — Equipment | CMC: 3 | Mana Cost:
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip }
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip }
Artifact — Equipment | CMC: 3 | Mana Cost:
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip }
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip }
Artifact — Equipment | CMC: 3 | Mana Cost:
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
Equip }
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
Equip }
Creature — Human Soldier | CMC: 2 | Mana Cost: | Power: 1 | Toughness: 1
Double strike, vigilance, trample
A swiftblade is an artist, each fiery trail of their blades a fleeting masterpiece traced on the air.
Double strike, vigilance, trample
Instant | CMC: 1 | Mana Cost:
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."—Senifet, vizier of Bontu
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Artifact — Equipment | CMC: 3 | Mana Cost:
Equipped creature gets +4/+0.
}}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.
Equip }
Equipped creature gets +4/+0.
}}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.
Equip }
Artifact Creature — Golem | CMC: 8 | Mana Cost: | Power: 7 | Toughness: 10
When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Instant | CMC: 1 | Mana Cost:
Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.
"We fight not for Avacyn, but for her ideals; not for the church, but for its people."—Thalia, Guardian of Thraben
Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.
Creature — Giant Warrior | CMC: 5 | Mana Cost: | Power: 4 | Toughness: 4
Vigilance
}}, }: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.
"No matter how strong, an unarmed fighter is no more than a fool."
Vigilance
}}, }: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.
Creature — Kor Artificer | CMC: 2 | Mana Cost: | Power: 1 | Toughness: 2
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
}}, }: You may put an Equipment card from your hand onto the battlefield.
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
}}, }: You may put an Equipment card from your hand onto the battlefield.
Instant | CMC: 1 | Mana Cost:
Choose one — Counter target artifact spell; or return target artifact to its owner's hand.
"You are hopelessly obsolete, my brothers. Come and join the Great Work."—Rhmir, Hand of the Augur
Choose one — Counter target artifact spell; or return target artifact to its owner's hand.
Artifact Creature — Sphinx | CMC: 7 | Mana Cost: | Power: 5 | Toughness: 5
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Artifact Creature - Sphinx | CMC: 5 | Mana Cost: | Power: 3 | Toughness: 3
Flying
When Sphinx Summoner comes into play, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
Flying
When Sphinx Summoner comes into play, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
Artifact Creature — Horror | CMC: 2 | Mana Cost: | Power: 0 | Toughness: 4
: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)
"Let's show Vorinclex that progress doesn't always need teeth or claws."—Malcator, Executor of Synthesis
: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)
Enchantment | CMC: 4 | Mana Cost:
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Creature - Elemental | CMC: 5 | Mana Cost: | Power: 3 | Toughness: 3
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
When Skullmulcher comes into play, draw a card for each creature it devoured.
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
When Skullmulcher comes into play, draw a card for each creature it devoured.
Legendary Creature — Dragon Skeleton | CMC: 5 | Mana Cost: | Power: 4 | Toughness: 4
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
}: Skithiryx, the Blight Dragon gains haste until end of turn.
}}: Regenerate Skithiryx.
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
}: Skithiryx, the Blight Dragon gains haste until end of turn.
}}: Regenerate Skithiryx.
Creature — Human Cleric | CMC: 2 | Mana Cost: | Power: 1 | Toughness: 2
Morbid — , Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
"Thraben's pleas fall on deaf ears. Ours do not."
Morbid — , Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
Artifact — Equipment | CMC: 4 | Mana Cost:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+2 and has flying.
Equip }
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+2 and has flying.
Equip }
Creature — Goblin Warrior | CMC: 2 | Mana Cost: | Power: 2 | Toughness: 1
Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
"These Gruul skin-runes—discern whether their patterns evoke streets, leylines, or both. You have four days."—Niv-Mizzet, to his assistant
Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
Creature — Zombie Bird | CMC: 5 | Mana Cost: | Power: 2 | Toughness: 3
Flying
Exploit <i>(When this creature enters the battlefield, you may sacrifice a creature.)</i>
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
Flying
Exploit <i>(When this creature enters the battlefield, you may sacrifice a creature.)</i>
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
Artifact — Equipment | CMC: 3 | Mana Cost:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+2.
Equip } (}: Attach to target creature you control. Equip only as a sorcery.)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+2.
Equip } (}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact Creature — Sphinx | CMC: 6 | Mana Cost: | Power: 5 | Toughness: 5
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
To gain audience with the hegemon, one must bring a riddle she has not heard.
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
Sorcery | CMC: 5 | Mana Cost:
Draw a card for each creature you control.
<i>Ferocious</i> — You gain 4 life for each creature you control with power 4 or greater.
First, whispers of ancient days. Then, visions of things to come.
Draw a card for each creature you control.
<i>Ferocious</i> — You gain 4 life for each creature you control with power 4 or greater.
Creature - Sphinx | CMC: 5 | Mana Cost: | Power: 4 | Toughness: 4
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
Flying, vigilance
Creature — Merfolk Soldier | CMC: 5 | Mana Cost: | Power: 3 | Toughness: 3
Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
Legendary Artifact Creature — Human Wizard | CMC: 5 | Mana Cost: | Power: 3 | Toughness: 3
At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You can play cards from that player's hand this turn.
They are the masters of your mind.
At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You can play cards from that player's hand this turn.
Creature — Elf Wizard | CMC: 2 | Mana Cost: | Power: 2 | Toughness: 2
}}: Put a 1/1 green Saproling creature token onto the battlefield.
}}: Creatures you control get +1/+1 until end of turn.
}}: Put a 1/1 green Saproling creature token onto the battlefield.
}}: Creatures you control get +1/+1 until end of turn.
Creature — Hydra | CMC: 2 | Mana Cost: | Power: 0 | Toughness: 0
Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
}}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
}}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Artifact Creature — Sphinx | CMC: 7 | Mana Cost: | Power: 4 | Toughness: 4
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Creature — Spirit | CMC: 4 | Mana Cost: | Power: 3 | Toughness: 2
Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
"When history becomes too mournful, even good souls may choose to forget."—Shalai, voice of Plenty
Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Artifact Creature — Gargoyle | CMC: 4 | Mana Cost: | Power: 2 | Toughness: 3
Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.
Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
Artifact Creature - Golem | CMC: 6 | Mana Cost: | Power: 6 | Toughness: 4
You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand.
You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand.
Creature — Gremlin | CMC: 3 | Mana Cost: | Power: 2 | Toughness: 3
Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
If an elf can dream it, a dwarf can build it, and a gremlin can eat it.
Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
Sorcery | CMC: 5 | Mana Cost:
Draw cards equal to the highest converted mana cost among permanents you control.
"Limitless power is glorious until you gain limitless understanding."—Ixidor, reality sculptor
Draw cards equal to the highest converted mana cost among permanents you control.
Legendary Creature — Human Wizard | CMC: 5 | Mana Cost: | Power: 2 | Toughness: 2
Whenever you cast an instant or sorcery spell, you may pay }}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay }}. If you do, put a token that's a copy of that creature onto the battlefield.
Whenever you cast an instant or sorcery spell, you may pay }}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay }}. If you do, put a token that's a copy of that creature onto the battlefield.
Creature — Human Artificer | CMC: 2 | Mana Cost: | Power: 2 | Toughness: 1
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
Legendary Creature - Elf Warrior | CMC: 1 | Mana Cost: | Power: 1 | Toughness: 1
}}, }: Put a 1/1 green and white Elf Warrior creature token into play.
}}}, }: For each creature token you control, put a token into play that's a copy of that creature.
Whole again in honor and horn.
}}, }: Put a 1/1 green and white Elf Warrior creature token into play.
}}}, }: For each creature token you control, put a token into play that's a copy of that creature.